*Jump from a single A-button press rather than a rapid-fire -> Sometimes jumps are really hard because of this with P2. *Fix the more or less game-breaking bug when encountering the Duplighosts in Shiver Mountain and the camera is somewhere completely wrong making choosing a ghost borderline impossible because you can't see what you're doing. These are the ones that still would be nice to see in my opinion: Also there's really no need to implement letting P2 use the partner-change menu since you can just remap the buttons to the P2 controller in your emulator (could be nice for Wii WADs). Not all of them are necessary anylonger now that we have angrylion and rdp dynarec in retroarch, like the fix for PJ64 2.1. I know he's most likely tied up with other projects, but it would be great to see some of the planned features get implemented.
*Fix flying partners being able to fly through walls after performing a special action Today while waiting for Christmas I propose you for Garrys Mod a Playermodel of Shadow Peach who come from to Paper Mario: The Thousand Year Door You can now play with Shadow Peach or the Queen of Darkness from Paper Mario: The Thousand Year Door Shadow Peach has many features and functionalities that I will unveil now. He is the only yoshi to be a party member out of the whole Paper Mario series. *Match camera zoom to Mario/Partner distance apart Yoshi (sometimes called Yoshi Kid) is Mario's fourth party member in Paper Mario: The Thousand-Year Door. *Allow Mario's partner to interact with various game objects
*Jump from a single A-button press rather than a rapid-fire Download Paper Mario The Thousand Year Door ROMfor GameCube and Paper Mario The Thousand Year Door ISO Video Game on your PC, Mac, Android or Mac.
*Player two can control Mario's partner while in battle *Player two can control Mario's partner in the overworld Paper Mario - The Thousand-Year Door Rom Download 276.05MB.
*Readme more helpful regarding online play, removed buggy graphics plugin from included emulator Download WinRAR Recommended Emulator(s) Emulator Windows Macintosh. *Fixed bug where ending a battle as player two does not restore control to player one *Player two can perform the partner's c-down action in the overworld *Fixed graphical errors in PJ64 by disabling checksum *Either player can hold R to lock the camera onto themselves If you are using Project 64 2.1 or later, the CPU mode needs to be set to 'Interpreter'. My multiplayer version of Paper Mario (N64).